- Homeworld: Typha (Temperate G-Glass/Binary System of Suns: A'rgax and H'yola (The Twin Rulers of the Sky)
- Seat of Power: Argax City
- Multiversal Power.
- Council of 5 member
- House Ayeer has been petitioning for years, decades even, to have the "Throne" Caretaking role passed between the various houses. The Job that many demand of their House, but one that many will gladly pass up, a mental link is constantly required to "maintain" the throne.
Example House Ayeer vs 2nd, 3rd, and 4th Proxy Houses of the same line.
Primary House: Healthy Genetic Pairings, to end up with stronger telepathic, empathic, and telekinetic lines. Also with overall Matter Manipulation capabilities. Usually most of the Throne Caretakers must meet certain physical and mental requirements to maintain the "Throne" matrix.
Auxiliary Houses to Primary: Auxiliary Houses to Main House are suppose to serve in the Military, Science, Intelligence or Medical Fields. Mandatory usually because they are a society built on service to the soul of the Universes.
The 10 Main Houses of Note: (Assists with Maintaining the Ascendancy while House Ayeer provides their Genetic Line to the Throne of the Multiverse)
- House Odessen: Masters of the War Council
- House M'tah: Masters of the Survey Council
- House Akaris: Masters of Trade Council
- House Hudo: Masters of Investigation Council
- House Vtir: Masters of Architecture Council
- House Xarka: Masters of Agriculture Council
- House Tinzi: Masters of Matter Manipulation Council
- House B'kara: Masters of Mental Development Council
- House Cyphuskara: (Cy-fus-kara) Masters of the Genetic Records Council
- House Ithar: Keepers of Typherian Lore, of all the Major Houses, considered a Relic. Thus not afforded a spot on any of the various Councils. ( If they were to have a theme beyond the catchall of Lore, it would be, Masters of the Arts and History Council.)
- House Cyphuskara, B'kara and Tinzi are the most inclined to keep House Ayeer as the primary service house to the "Throne."
- All the other Main Houses are mostly concerned with daily matters of serving the multi-verse at large. While they sympathize for the role Ayeer plays within the Ascendancy, they don't really know how they can assist with alleviating that House's "responsibility." Because at this point, most of them are engaged on so many fronts, its all they can do to keep order. It's why they feel most compelled to roam as many areas as possible. To find the information that can free those within Ayeer that want it. Most feel that this arrangement is the great Shame of their society.
While not aligned with any of the Major Houses, the commons are just as vital to a working Ascendancy as anything else.
The main representatives are usually guardians of their various worlds within the Ascendancy. For example, if Earth gets itself Uplifted, they would send a representative to the Commons.
Also many Typherians fit into this area as well. They are far more laid back then the main house counterparts. You can find them in many different levels of Typherian society. From the deep space explorers to engineers to farmers.
House Ayeer:
- Clan/House Creed: Ever Skyward, never Bound!
- Her family's house is known for its extra solar spaceships and hardy space-fairing roots.
- While performing her ambassador role at Area 51 she wears her Encounter Armor.
- Only her husband and a select few know of her duel identity on Earth.
- Military Advisor to Typha's Embassy on Earth/Area 51.
- Also fills the role of Body Guard for his sister. Which he gladly shares with Thomas. The more protection his sister has, the better he feels.
- Red Defender of the Universe
- Besides her own duties, will drop into Area 51 occasionally to check in on her sister.
- Thought the Bardaxian plot to get J'ino and Thomas together was hilarious yet in its own way, very adorable. Had a long running bet with her parents on when she'd settle down.
- As the leader of the Known Universes and all sorts of various cosmic level things, he has a special fondness for whatever quiet time he can manage to get with his wife and various children. While he hasn't met his granddaughter directly, the various updates he gets from his daughter does give him good insight on what he will love to talk about once they meet. Time is relative and all that. When she is ready, he will be there with Typha's equivalent of grandfather jokes. Along with some other surprises.
- Loves 4D chess.
- Currently Researching what really happened with the Scholars of Olam.
- 1st House: Typherian Politics and Galactic Diplomacy.
- 2nd House: Monitoring the Ouroboros Wall/Chain and the Sciences.
- 3rd House: Military Defense, Uplift Prospective Scouting, Explorers.
- 4th House: Espionage/Intelligence Gathering
- Retired from the Forward Recon Corps. Has a love of Wilderness/Camping.
- While her daughter is stationed at Earth, being cheeky, grand-mama sometimes....peeks in on her daughter and family. While her Husband has a rather weighty responsibility which doesn't allow him to travel, they both send their love in various ways. In fact, she was the main reason why the Council allowed the Bardaxians to reveal themselves to certain parties on Earth. She is fighting a long uphill battle for further Uplift Exceptions: Her Granddaughter.
- Very strict commander. But has a generous heart underneath. In fact, she and Thomas Murphy, should they ever meet, would see very similar habits within each other. The only difference is training and experience.
- She hopes that Earth will one day step onto the Galactic Stage. Because while Typherians hold quite a burden, by working with others, they can only grow stronger. And ties are just more then blood relation.
Basic Cultural Information:
Religion:
When a Typherian dies, their soul joins the whole of the Multiverse so they have a vary heavy emphasis on Karma and reincarnation. "For every crime and every kindness we shape our future." While those in the Science Division have some skepticism about this, for a fair amount of Typherians, this is a pretty serious part of their belief.
The Parting of Ways:
When one has to leave their home or family for an extended period of time, most take something of home and Hearth with them, it can be an item with some significance or even various plants from the home-world itself. Because everything is interconnected in Typherian life. Interlinked some would say.
By the Rulers:
Typha has always been a monarchy of sorts. From its beginnings as a feudal planet bound empire to its current incarnation as a multiverse powerhouse. This phrase, "Rulers or By the Rulers", usually can be summed up as, "Oh my god!" via Earth standards. Usually also references the twin Binary System of Suns: A'rgax and H'yola.
Ships of the Fleet: Various Classes and Other Information
Typherian Light Corvette: L'dadu Class
- Extremely fast, used as courier ships for various important dignitaries or as scouts for an advancing fleet.
- Very Fast with heavier armor then the L'dadu class.
- Most patrol fleets will have a solid wall of Cruisers in it.
- Most Annex'd planets in the Ascendancy end up serving as mainline manufacturing areas for the Typherian Fleets.
Capital Ship Part 1. When this class hits the field you know you are in for a world of hurt. Lighter class ships serve as a screen when these models hit the war-sphere. Pirates and many other things learn to fear these big hitters. Most defense fleets have a least dozens of these among their number.
Typherian Dreadnought: O'rok Class
Capital
Ship Part 2. When the Expanse of the Voids seems dark and foreboding,
you send these ships. They can often be found guarding key worlds in the
Ascendancy.
Typherian Super Dreadnought: Ayeer Class
Capital Ship Part 3. The heart and height of Typherian Engineering. Named for
the House that Championed the Design, the Ayeer class is a sight to
behold. You can often find them patrolling the Oroboros Chain along side
the most elite Defenders.
Typherian Strike Fighters: (Utashi Class)
Depending on the size of the Ship, most hold anywhere between 50-10000 fighters.
Made expressly to defend themselves, other ships of the line, and civilian cargo.
Typherian Mobile Orbital Platform: (Named T'yleh) Means Fruits of Life.
- A vast trading hub within the Typherian Ascendancy. If you need something, it can be found here. Its like 10,000 Babylon 5's put together.
- These ships go through star systems to help terraform whats needed to keep various Galactic Protectorates within safe expansion procedures and to provide materials needed to establish new colonies.
- Under the Command of High Admiral Y'lansa of House Odessen
Economy/Jobs/Entertainment:
Doesn't run on a monetary system. This society is long past that. If you need an item or something else, its either replicated, materialized, built. Whatever kind of job or hobby you want. It's possible. So most Typherians gravitate towards Exploration, the Sciences, Engineering, Culinary Work or even something as common place, for them, Multi-universal surveying.
Only a small percentage of their population find any value in their own History or Lore anymore. Music, Vids, or what they call entertainment don't hold as much influence in their society anymore. That's the main reason House Ithar is considered a Relic. Perhaps one that should fade. Since most jobs add marvels to their Ascendancy.
But the ones that take it seriously, those Typherians that take it as a source of pride to keep the Old Lore alive.
- Do not Abuse a developing Planetary System.
House Colors:
- Odessen Black (Honor) Green (Faith) Yellow (Purity)
- Cyphuskara Gold (Intelligence) Crimson (War) Brown (Soul)
- Ayeer Silver (Life) Blue (Hope) Black (Honor)
- M'tah White (Love) Purple (The Stars) Black (Honor)
- Urraden Gold (Intellegence) Crimson (War)
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